Blood, Sweat, and Pixels

The Triumphant, Turbulent Stories Behind How Video Games Are Made

audio cd, 1 Seiten

Am 5. September 2017 von Harpercollins, HarperCollins Publishers and Blackstone Audio veröffentlicht.

ISBN:
978-1-5384-5393-3
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Examines the development process of such marquee video games as Uncharted 4, Halo Wars, and Destiny, describing the challenges and demands of design.

2 Auflagen

Review of 'Blood, Sweat, and Pixels' on 'Goodreads'

Very interesting read. It's more like 8 or 9 mini books within one book, written in the same style.

Due to the fact that I, myself am part of the games industry a lot of patters seem familiar and I was able to explain a lot of behavior which I was able to observe at Bigpoint over the last 8 years or so.

Sure, a game team is a complex system but I doubt that crunch and chaos is inevitable. In the end agile methods, tools and principles are developed to help in a complex environment (in the end every team, group, company is a complex system on its own).